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Josh Cash · UX Designer

I turn field research into products people can actually use.

Product design for a campus map MVP. Human factors research at Apple.

Recent St. Edward's grad who frames problems with stakeholders, tests flows with real users, and ships interaction decisions teams can maintain.

  • Shipped real products
  • Field research
  • Usability testing
  • Apple Experience
Josh Cash avatar

Human Factors Research Internship at Apple

Confidential

Mixed-methods human factors research on Apple wearables: body and ear scans, eye tracking, and usability testing. Specifics are confidential; I can walk through the work in an interview.

Ask me about it

Selected Work

All 4 case studies
University Campus Map case study hero preview
View case study
Student MVP, Live on Campus

University Campus Map

Shipped a student-led interactive campus map MVP with search, filters, and accessibility data across 35+ buildings.

“I just follow whoever looks like they know where they're going.”

Freshman, campus map research

3 Usability Fixes Shipped

UX Lead (University Internship) · Fall 2025 – Spring 2026

View live campus map
aibo Owner Portal Redesign case study previewView case study
Personal Concept

aibo Owner Portal Redesign

Redesigned Sony's owner portal to prioritize emotional reassurance, solving 8 major UX failures.

3 Virtual Interviews

Product Designer · Summer 2026, 2-week sprint

Try interactive prototype
Spicy Boys case study previewView case study
Prototype, Class Project

Spicy Boys

Turning a 15-minute line into a 2-minute kiosk order

100% Final Task Success

UX Research & UI Design (Class Project) · 4 Weeks

View final prototype
Taste Tester App case study previewView case study
Prototype, Class Project

Taste Tester App

Designed a single spin mechanic that solves 3 distinct dining anxieties in a two-week sprint.

2 Weeks Project Timeline

UX Designer (Class Project) · 2 Weeks

Josh Cash

About

Let's build something people can actually use.

I graduated from St. Edward's with a UX degree, did human factors research at Apple, and shipped a live campus product as a design intern. I'm looking for a collaborative team where I can own discovery, prototyping, and usability testing.

More about me →