Human Factors Research Internship at Apple
ConfidentialMixed-methods human factors research on Apple wearables: body and ear scans, eye tracking, and usability testing. Specifics are confidential; I can walk through the work in an interview.
Selected Work
All 4 case studies
View case studyUniversity Campus Map
Shipped a student-led interactive campus map MVP with search, filters, and accessibility data across 35+ buildings.
“I just follow whoever looks like they know where they're going.”
3 Usability Fixes Shipped
UX Lead (University Internship) · Fall 2025 – Spring 2026
View live campus map ↗
View case studyaibo Owner Portal Redesign
Redesigned Sony's owner portal to prioritize emotional reassurance, solving 8 major UX failures.
3 Virtual Interviews
Product Designer · Summer 2026, 2-week sprint
Try interactive prototype ↗
View case studySpicy Boys
Turning a 15-minute line into a 2-minute kiosk order
100% Final Task Success
UX Research & UI Design (Class Project) · 4 Weeks
View final prototype ↗
View case studyTaste Tester App
Designed a single spin mechanic that solves 3 distinct dining anxieties in a two-week sprint.
2 Weeks Project Timeline
UX Designer (Class Project) · 2 Weeks

About
Let's build something people can actually use.
I graduated from St. Edward's with a UX degree, did human factors research at Apple, and shipped a live campus product as a design intern. I'm looking for a collaborative team where I can own discovery, prototyping, and usability testing.
More about me →