A complete 2-week design sprint: pitch, approval, research, wireframing, critique, iteration, and presentation.
Prototype outcomes
•High-fidelity interactive concept covering import, safety alerts, randomized selection, and visit history flows
•Clear design rationale linking each feature to a specific interview finding
•Mid-week critique feedback resolved a key flow risk before final presentation
Key insights
•Three interviews surfaced three distinct user needs behind "picky eating"
•Framing dish selection as playful exploration reduces decision anxiety for some users
•Safety messaging has to appear before recommendation reveal for trust-sensitive users
Evidence notes
This project demonstrates design process quality and decision-making under a short timeline. It does not claim production adoption or live behavior metrics.